Boost Emblems are a feature in Pokemon Unite. This feature was added in the First Anniversary Update of the game. Boost Emblems are collected objects that alter a Pokémon's stats during combat. Each Boost Emblem has a colour and grade (Bronze > Silver > Gold), there are also Platinum boost emblems, but these seem to be reskinned gold emblems and can only be gotten from a few events. A maximum of 10 can be equipped. For 100 Aeos Coins, players can combine three Boost Emblems of the same-grade Pokémon to make a Boost Emblem of the following grade.
Types of Boost Emblems[]
There are 9 different colours for Boost Emblems. Each colour raises a particular stat. A benefit is given when a specific quantity of the same colour Boost Emblems are equipped.
Colour | Effect | Quantity | Special Effect % | |
---|---|---|---|---|
1 | ![]() |
Attack | 2 | +1 |
4 | +2 | |||
6 | +4 | |||
2 | ![]() |
Sp.Atk | 2 | +1 |
4 | +2 | |||
6 | +4 | |||
3 | ![]() |
Basic Attack Speed | 3 | +2 |
5 | +4 | |||
7 | +8 | |||
4 | ![]() |
Defense | 2 | +2 |
4 | +4 | |||
6 | +8 | |||
5 | ![]() |
Sp.Def | 2 | +2 |
4 | +4 | |||
6 | +8 | |||
6 | ![]() |
HP | 2 | +1 |
4 | +2 | |||
6 | +4 | |||
7 | ![]() |
Movement Speed | 3 | +4 |
5 | +6 | |||
7 | +12 | |||
8 | ![]() |
Hindrance effect reduction | 3 | -4 |
5 | -8 | |||
7 | -16 | |||
9 | ![]() |
Move cooldown reduction | 3 | 1 |
5 | 2 | |||
7 | 4 | |||
10 | ![]() |
Unite Move Gauge Time to Full-Charge | 3 | -1 |
5 | -2 | |||
7 | -4 |
Single emblem stats[]
Ditto's emblem is the only emblem with no stats. Emblems of Mew and Mewtwo are the only ones that boost Cooldown reduction stat.
HP | Atk | Sp.Atk | Def | Sp.Def | Spd | Crit | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bronze | Silver | Gold | B | S | G | B | S | G | B | S | G | B | S | G | B | S | G | B | S | G | |||||||
+/- | 30 | 40 | 50 | 1.2 | 1.6 | 2 | 1.8 | 2.4 | 3 | 3 | 4 | 5 | 3 | 4 | 5 | 21 | 28 | 35 | 0.3 | 0.5 | 0.6 |
Critical-Hit rate emblems[]
There are 9 emblems that boost Crit-Hit rate
Strategy[]
All Pokémon either have Attack based damage or Sp.Atk based damage, the player should strive to assemble a build of emblems debuffing the unused stat. It's unwise to debuff the HP, Defense, Sp.Def and Speed stats.